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The cycle

Overcharge → Overdrive → Cooling

OVERDRIVE turns a token's own trading fees into scheduled, visible buyback-and-burn events. The community charges the reactor together; when it blows, everyone sees the countdown.

METER HITS 100%OVERDRIVE_ENDRESET · CYCLE +1CHARGINGBuys fill the meter 0 → 100%OVERDRIVE1 hour · 0% router buys · Mana StormCOOLING30 min · base fees · meter locked
70.0%
CHARGING
01

Overcharge

Every token has a reactor meter from 0% to 100%. Router buys of at least 0.1 SOL add +0.5% for each whole 0.1 SOL. While the token is on the bonding curve, new SOL from aggregators also charges it through a permissionless sync, but only above the curve's high-water mark — sell-and-rebuy loops add nothing. After graduation to DAMM v2 the meter charges from router buys only. Sells never drain the meter.

02

Overdrive

At 100% the token enters Overdrive for one hour. Buys through this site cost 0%: the 3% pool fee is refunded from the Energy Vault in the same transaction. Sells through this site cost 5%: the 3% pool fee plus a 2% surcharge paid straight into the vault.

03

Mana Storm

While Overdrive is active the keeper fires buybacks every 1–3 minutes, each spending 5–15% of the Energy Vault. Size and timing are drawn on-chain. In the last 3 minutes the vault discharges 100% once. Every token bought is burned.

04

Cooling

After Overdrive the token cools for 30 minutes: base fees apply and the meter is locked. When cooling ends the meter resets to 0% and a new cycle begins.

Trading fees

Phase · venueBuySell
Charging / Cooling · any venue3%3%
Overdrive · OVERDRIVE router (this site)0%*5%
Overdrive · aggregators / other UIs3%3%

* The pool always charges 3%; the router refunds it from the Energy Vault in the same transaction, capped by the vault balance. The 2% sell surcharge goes into the vault, not to the team.

Where the 3% goes

RecipientOf volumePurpose
Meteora0.6%Protocol fee, kept by the DEX
Energy Vault1.5%Fuel for Mana Storm buybacks & rebates
Auto-LP vault0.3%Becomes permanently locked DAMM v2 liquidity after graduation
Dev0.3%Token creator
Platform0.3%OVERDRIVE treasury

Fees earned while a token is in Overdrive are not split: when claimed, 100% of that period's fee goes to the Energy Vault. After graduation the same pool fee is earned by the platform's locked DAMM v2 position and split the same way.

Honest notes

  • Router only. The 0% buy and 5% sell Overdrive prices apply only to trades made through this site's router. Jupiter, terminals and other UIs trade the Meteora pool directly and pay the flat 3% pool fee.
  • Rebates are capped. A buy rebate can never exceed what is in the Energy Vault at that moment.
  • Burns don't guarantee price. Buybacks reduce supply; they do not promise any market outcome. Memecoins are extremely risky.
  • Keeper-driven storms. Strike size and timing are drawn on-chain, but a keeper sends the transactions (it supplies the slippage guard). If no strike lands, the SOL stays in the vault for the next Overdrive.
  • Rules are frozen per token. Energy, Overdrive and fee-split parameters are snapshotted at launch; the admin cannot change them for live tokens.
  • Graduation. When the curve completes, the token migrates to Meteora DAMM v2 and the reactor keeps running there: router trades on this site get the same Overdrive rules and the Mana Storm continues. After graduation the meter charges from router buys only — aggregator volume no longer syncs into it.
  • Auto-LP. The 0.3% Auto-LP share accumulates while the token is on the curve. After graduation the keeper turns it into permanently locked DAMM v2 liquidity owned by the platform PDA. Only in a platform wind-down is a remaining balance burned instead.
  • No vault withdrawals. There is no instruction that sends vault SOL to the team. On a platform sunset the vaults are discharged into buyback & burn, and only account rent is reclaimed.
  • Clock vs. chain. Phases are computed from on-chain timestamps in your browser; the stored phase updates at the next on-chain interaction.